![]() The lich fixes its gaze on one creature it can see within 10 feet of it. ![]() The lich uses its Paralyzing Touch.įrightening Gaze (Costs 2 Actions). The lich regains spent legendary actions at the start of its turn. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The lich can take 3 legendary actions, choosing from the options below. ![]() The lich has advantage on saving throws against any effect that turns undead. ![]() The lich has the following wizard spells prepared:Ĭantrips (at will): mage hand, prestidigitation, ray of frostġst level (4 slots): detect magic, magic missile, shield, thunderwaveĢnd level (3 slots): acid arrow, detect thoughts, invisibility, mirror imageģrd level (3 slots): animate dead, counterspell, dispel magic, fireballĤth level (3 slots): blight, dimension doorĦth level (1 slot): disintegrate, globe of invulnerabilityħth level (1 slot): finger of death, plane shiftĨth level (1 slot): dominate monster, power word stun Its spellcasting ability is Intelligence (spell save DC 20, +12 to hit with spell attacks). The new body appears within 5 feet of the phylactery. If it has a phylactery, a destroyed lich gains a new body in 1d10 days, regaining all its hit points and becoming active again. If the lich fails a saving throw, it can choose to succeed instead.
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